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Interview with yuyoyuppe/DJ’TEKINA//SOMETHING

We had the opportunity to attend an interview session with yuyoyuppe a.k.a DJ’TEKINA//SOMETHING during Comic Fiesta 2016. A well known Vocaloid music producer with the Nico Nico Douga username, yuyoyuppe, former music producer for the girl band, Baby Metal, music composer for the doujin music circle, Draw the Emotional and a DJ who performed in many places.

We were given permission to record the interview session so you may watch the video or read the transcript of the interview session. Do note that what the translator said in the video may be different from the transcript because I also did my own translation when writing this transcript.

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Interview with Alex Fong, from Toysbar

Whenever there is Pokémon, there will also be the Pokémon Trading Card Game (TCG)! During the Pokémon Sun & Moon Launch Event, the attendees and fans were given the chance the try and play Pokémon TCG at the Tutorial Booth by Toysbar. With that, we took this opportunity to have interview with Toysbar themselves!


Interviewer: For our viewers who may not know you and what is Toysbar, care to give us a short introduction of yourself and what is Toysbar?

Alex: Toysbar is basically a shop that specialises in Trading Card Games (TCG). We have been running TCG for 17 years, since 1999. Initially, we started off with Pokémon as our first ever TCG way back in 1999. So you can say that Toysbar was around during the first Pokémon’s craze, and we are still around.

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The Challenges That Artists Face (feat. Why The Heck Not)

We introduced you to Why The Heck Not two weeks ago. While asking him some questions for that post, he revealed some interesting insight into the challenges of being a new artist trying to enter the scene. Instead of jam-packing it into the previous post, I’ve decided to share that transcript with you here.

Firstly, the competition. It is the general rule of thumb to be supportive of all artists and all the styles and techniques and general aesthetics that come out of it (and of course, it is not without reason – we should always strive to support our fellow artist companions).

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Introducing Why The Heck Not

Note: Details at the end of the post about a very special project! 

Why The Heck Not may seem like an odd name for a person to give themselves, but in the case of this student cum aspiring artist, it sums up his foray into the world of arts perfectly.

We first worked with him on our fourth Question Time with Eleven Tsuki. His art style was both cartoon and dynamic, and dare I say, so was his person. Talking with him, one could easily tell the excitement he had for his interests and the passion he harboured towards furthering his craft.

Since we’ll be working him even more in the future, I think it’s a good time to let our readers get acquainted with him as well. Who is the person behind Why The Heck Not? Let’s find out!

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Interview with Manesh Lal, the Director of Maxsoft

Just like every other landmark moment in history, the Pokémon Sun and Moon Launch has come and gone. We attended the Official Launch Event, which you can read more about HERE. We had a ton of good experiences there, and additionally, we also got to meet some very interesting people!

Here’s the first out of three interviews we did at the event: an exclusive interview with the Director of Maxsoft, the sole distributor of Nintendo in South East Asia!

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Interview with Yau and Kuratsu

As we enter the second week of November, let us recall the events that took place in October! One of the events that we have attended is MGACE! During this event, we had the opportunity to interview two of its guests. All the way from busy Hong Kong, we have YAU and her partner Kuratsu!

Note: The coolest part of the experience is that Kuratsu acted as a translator for Yau! And a pretty good one too! There may be some parts of the interview that is combined because it was written based on Kuratsu’s translations and she herself also answered these questions.

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Interview with Wilson, a Pokémon Professor

This year marks the 20th anniversary of the very first Pokémon game, launched back in 1996. (Hey, that’s my birth year!) Coincidentally, or maybe not, there are many Pokémon-related events and products coming out this year and that includes the release of a brand new game, Pokémon Sun and Moon.

Seeing as the launch party for Pokémon Sun and Moon is nearing, we interviewed Wilson, a certified Pokémon Professor to give us a little look into what goes on in the deeper level of the Pokémon community and what he feels about the current Pokémon scene.

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